X-Git-Url: https://plomlompom.com/repos/%7B%7B%20web_path%20%7D%7D/decks/%7B%7Bdeck_id%7D%7D/cards/%7B%7Bcard_id%7D%7D/form?a=blobdiff_plain;f=plomrogue%2Ftasks.py;h=cc375272c1edd941aeafbbb4117a3d30db142d8c;hb=1ece82099bbf02faed3d1348d7014b8ed38528a9;hp=14ea820bd153e20f016af575d59d74c110023826;hpb=023f991e645730e150bfd2782d16cbb4e440f78c;p=plomrogue2 diff --git a/plomrogue/tasks.py b/plomrogue/tasks.py index 14ea820..cc37527 100644 --- a/plomrogue/tasks.py +++ b/plomrogue/tasks.py @@ -68,13 +68,16 @@ class Task_MOVE(Task): if 'sittable' in terrain_type.tags: self.thing.standing = False self.thing.send_msg('CHAT "You sink into the %s. ' - 'Staying here will reduce your weariness."' + 'Staying here will replenish your energy."' % terrain_type.description) self.thing.invalidate('fov') if self.thing.blocks_light: self.thing.game.record_change(self.thing.position, 'fov') if self.thing.carrying: self.thing.carrying.position = self.thing.position + if self.thing.carrying.type_ == 'Crate': + for t in self.thing.carrying.content: + t.position = self.thing.position @@ -139,6 +142,11 @@ class Task_PICK_UP(Task): to_pick_up.position = self.thing.position[:] self.thing.carrying = to_pick_up to_pick_up.carried = True + for t in [t for t in self.thing.game.things + if t.type_ == 'Crate' and to_pick_up in t.content]: + t.remove_from_crate(to_pick_up) + self.thing.send_msg('CHAT "You take the item out of the crate."') + break self.thing.game.record_change(self.thing.position, 'other') @@ -150,42 +158,46 @@ class Task_DROP(Task): if not self.thing.carrying: raise PlayError('nothing to drop') target_position = self._get_move_target() - if self.thing.carrying.type_ == 'Bottle' and self.thing.carrying.full: - for t in [t for t in self.thing.game.things - if t.type_ == 'BottleDeposit' - and t.position == target_position]: - raise PlayError('cannot drop full bottle into bottle deposit') - for t in [t for t in self.thing.game.things - if t.type_ == 'CookieSpawner' - and t.position == target_position]: - if not self.thing.carrying.cookable: + targets = [t for t in self.thing.game.things + if t.position == target_position + and not t == self.thing.carrying] + for target in targets: + if target.type_ == 'CookieSpawner' and\ + not self.thing.carrying.cookable: raise PlayError('cannot cook items of this type') - break + elif target.type_ == 'BottleDeposit': + if not self.thing.carrying.type_ == 'Bottle': + raise PlayError('cannot only put bottle into bottle deposit') + if self.thing.carrying.full: + raise PlayError('cannot drop full ' + 'bottle into bottle deposit') + elif target.type_ == 'Crate' and\ + self.thing.carrying.type_ == 'Crate': + raise PlayError('cannot put crate into crate') def do(self): target_position = self._get_move_target() dropped = self.thing.uncarry() dropped.position = target_position - over_cookie_spawner = None - for t in [t for t in self.thing.game.things - if t.type_ == 'CookieSpawner' - and t.position == dropped.position]: - over_cookie_spawner = t - break - if over_cookie_spawner: - over_cookie_spawner.accept(dropped) - self.thing.game.remove_thing(dropped) - elif dropped.type_ == 'Bottle' and not dropped.full: - for t in [t for t in self.thing.game.things - if t.type_ == 'BottleDeposit' - and t.position == dropped.position]: - t.accept() + if dropped.type_ == 'Crate': + for item in dropped.content: + item.position = target_position + targets = [t for t in self.thing.game.things + if t.position == dropped.position and not t == dropped] + for target in targets: + if target.type_ == 'CookieSpawner': + target.accept(dropped) self.thing.game.remove_thing(dropped) break - elif dropped.type_ == 'Hat': - for t in [t for t in self.thing.game.things - if t.type_ == 'HatRemixer' - and t.position == dropped.position]: + elif target.type_ == 'BottleDeposit': + target.accept() + self.thing.game.remove_thing(dropped) + break + elif target.type_ == 'Crate': + target.accept(dropped) + self.thing.send_msg('CHAT "You put the item into the crate."') + break + elif target.type_ == 'HatRemixer': t.accept(dropped) break self.thing.game.record_change(self.thing.position, 'other') @@ -362,3 +374,12 @@ class Task_SPIN(Task): def do(self): self.thing.carrying.spin() self.thing.send_msg('CHAT "You spin this object."') + + + +class Task_DANCE(Task): + + def do(self): + self.thing.send_msg('CHAT "You dance."') + self.thing.dancing += 10 + self.thing.game.changed = True