X-Git-Url: https://plomlompom.com/repos/%7B%7B%20web_path%20%7D%7D/decks/%7B%7Bdeck_id%7D%7D/cards/%7B%7Bcard_id%7D%7D/form?a=blobdiff_plain;f=plomrogue%2Ftasks.py;h=dbe23153f11d7ee842b04bca60ed694bab40f038;hb=3ac4bfc7722ec4366698ae17f5e2006e6a9e8b30;hp=423758d8f5959ec7ebec088abfa18d7800d28bc1;hpb=6354f0d85ce38a5450142b2bc775e49f0abfc7b8;p=plomrogue2 diff --git a/plomrogue/tasks.py b/plomrogue/tasks.py index 423758d..dbe2315 100644 --- a/plomrogue/tasks.py +++ b/plomrogue/tasks.py @@ -76,24 +76,29 @@ class Task_FLATTEN_SURROUNDINGS(Task): class Task_PICK_UP(Task): + argtypes = 'int:nonneg' def check(self): if self.thing.carrying: raise PlayError('already carrying something') - nothing_to_pick_up = True - for t in [t for t in self.thing.game.things - if t.portable - and t != self.thing and t.position == self.thing.position and - t.type_ != 'Player']: - nothing_to_pick_up = False - break - if nothing_to_pick_up: - raise PlayError('nothing to pick up') + to_pick_up = self.thing.game.get_thing(self.args[0]) + neighbors = self.thing.game.map_geometry.\ + get_neighbors_yxyx(self.thing.position).values() + reach = [self.thing.position] + list(neighbors) + if to_pick_up is None: + raise PlayError('no thing of ID %s exists %s' % self.args[0]) + elif to_pick_up == self.thing: + raise PlayError('cannot pick up oneself') + elif to_pick_up.type_ == 'Player': + raise PlayError('cannot pick up player') + elif to_pick_up.position not in reach: + raise PlayError('thing of ID %s not in reach' % self.args[0]) + elif not to_pick_up.portable: + raise PlayError('thing of ID %s not portable' % self.args[0]) def do(self): - to_pick_up = [t for t in self.thing.game.things - if t.portable - and t != self.thing and t.position == self.thing.position][0] + to_pick_up = self.thing.game.get_thing(self.args[0]) + to_pick_up.position = self.thing.position[:] self.thing.carrying = to_pick_up @@ -148,6 +153,7 @@ class Task_INTOXICATE(Task): def do(self): self.thing.carrying.full = False + self.thing.carrying.empty() for c_id in self.thing.game.sessions: if self.thing.game.sessions[c_id]['thing_id'] == self.thing.id_: self.thing.game.io.send('RANDOM_COLORS', c_id)