X-Git-Url: https://plomlompom.com/repos/%7B%7B%20web_path%20%7D%7D/decks/%7B%7Bdeck_id%7D%7D/cards/%7B%7Bcard_id%7D%7D/form?a=blobdiff_plain;f=src%2Fwindows.c;h=7e0ba723a3d3978850bac3ab99709de8c73ab064;hb=a69666dfbbc1c27f0b29f4a591a69630c470df87;hp=84f0a2ed849a58b9b8fd6542917f76d85172fab2;hpb=d010d4918c501e2684e769b0dbb0cf1fa62845a1;p=plomrogue diff --git a/src/windows.c b/src/windows.c index 84f0a2e..7e0ba72 100644 --- a/src/windows.c +++ b/src/windows.c @@ -204,43 +204,43 @@ static void draw_wins (struct Win * w) static void draw_win_borders(struct Win * w, char active) { - /* Draw vertical and horizontal border lines. */ - uint16_t y, x; - for (y = w->start.y; y <= w->start.y + w->frame.size.y; y++) - { - mvwaddch(wgetparent(w->frame.curses_win), y, w->start.x - 1, '|'); - mvwaddch(wgetparent(w->frame.curses_win), - y, w->start.x + w->frame.size.x, '|'); - } - for (x = w->start.x; x <= w->start.x + w->frame.size.x; x++) - { - mvwaddch(wgetparent(w->frame.curses_win), w->start.y - 1, x, '-'); - mvwaddch(wgetparent(w->frame.curses_win), - w->start.y + w->frame.size.y, x, '-'); - } - - /* Draw as much as possible of the title into center of top border line. */ - char min_title_length_visible = 3; /* minimum 1 char + 2 padding/decoration */ - if (w->frame.size.x >= min_title_length_visible) - { - uint16_t title_offset = 0; - if (w->frame.size.x > strlen(w->title) + 2) + /* Draw vertical and horizontal border lines. */ + uint16_t y, x; + for (y = w->start.y; y <= w->start.y + w->frame.size.y; y++) { - title_offset = (w->frame.size.x - (strlen(w->title) + 2)) / 2; /* + 2 */ - } /* is for padding/decoration */ - uint16_t length_visible = strnlen(w->title, w->frame.size.x - 2); - char title[length_visible + 3]; - char decoration = ' '; - if (1 == active) + mvwaddch(wgetparent(w->frame.curses_win), y, w->start.x - 1, '|'); + mvwaddch(wgetparent(w->frame.curses_win), + y, w->start.x + w->frame.size.x, '|'); + } + for (x = w->start.x; x <= w->start.x + w->frame.size.x; x++) + { + mvwaddch(wgetparent(w->frame.curses_win), w->start.y - 1, x, '-'); + mvwaddch(wgetparent(w->frame.curses_win), + w->start.y + w->frame.size.y, x, '-'); + } + + /* Draw as much as possible of the title into center of top border line. */ + char min_title_length_visible = 3; /* min. 1 char + 2 padding/decoration */ + if (w->frame.size.x >= min_title_length_visible) { - decoration = '$'; + uint16_t title_offset = 0; + if (w->frame.size.x > strlen(w->title) + 2) + { + title_offset = (w->frame.size.x - (strlen(w->title) + 2)) / 2; + } /* +2 is for padding/decoration */ + uint16_t length_visible = strnlen(w->title, w->frame.size.x - 2); + char title[length_visible + 3]; + char decoration = ' '; + if (1 == active) + { + decoration = '$'; + } + memcpy(title + 1, w->title, length_visible); + title[0] = title[length_visible + 1] = decoration; + title[length_visible + 2] = '\0'; + mvwaddstr(wgetparent(w->frame.curses_win), + w->start.y - 1, w->start.x + title_offset, title); } - memcpy(title + 1, w->title, length_visible); - title[0] = title[length_visible + 1] = decoration; - title[length_visible + 2] = '\0'; - mvwaddstr(wgetparent(w->frame.curses_win), - w->start.y - 1, w->start.x + title_offset, title); - } } @@ -436,16 +436,18 @@ extern void shift_active_win(struct WinMeta * wmeta, char dir) wrap = 1; } - /* Suspend all visible windows. */ + /* Suspend all visible windows, remember their order in wins[]. */ uint16_t i, i_max; - for (i_max = 1, w_p = wmeta->chain_start; + for (w_p = wmeta->chain_start, i_max = 1; w_p != wmeta->chain_end; - i_max++) + w_p = w_p->next) { - w_p = w_p->next; + i_max++; } struct Win ** wins = malloc(i_max * sizeof(struct Win *)); - for (i = 0, w_p = wmeta->chain_start; i < i_max; i++) + for (i = 0, w_p = wmeta->chain_start; + i < i_max; + i++) { w_p_next = w_p->next; suspend_win(wmeta, w_p); @@ -492,7 +494,7 @@ extern void shift_active_win(struct WinMeta * wmeta, char dir) } free(wins); - wmeta->active = w_shift; /* TODO: Is this necessary? If so, why? */ + wmeta->active = w_shift; /* Otherwise lastly appended win is active. */ } } @@ -575,7 +577,7 @@ extern void draw_scroll_hint(struct Frame * frame, uint16_t pos, uint32_t dist, unit = unit_cols; } char * scrolldsc = malloc((4 * sizeof(char)) + strlen(more) + strlen(unit) - + 10); /* 10 = uint32 max strlen */ + + 10); /* 10 = uint32 max strlen */ sprintf(scrolldsc, " %d %s %s ", dist, more, unit); /* Decide on offset of the description text inside the scroll hint line. */