elif self.mode.name == 'admin_thing_protect':
if hasattr(self.thing_selected, 'protection'):
self.input_ = self.thing_selected.protection
+ elif self.mode.name == 'enter_face':
+ self.input_ = self.game.player.face
+ elif self.mode.name == 'enter_hat':
+ self.input_ = self.game.player.hat
def send_tile_control_command(self):
self.send('SET_TILE_CONTROL %s %s' %