content += '/%s or /study – switch to study mode\n' % self.keys['switch_to_study']
content += '/%s or /edit – switch to map edit mode\n' % self.keys['switch_to_edit']
content += '/%s or /admin – switch to admin mode\n' % self.keys['switch_to_admin_enter']
+ elif self.mode.name == 'admin':
+ content += "Available actions:\n"
+ if 'MOVE' in self.game.tasks:
+ content += "[%s] – move player\n" % ','.join(self.movement_keys)
+ content += '\n'
content += self.mode.list_available_modes(self)
for i in range(self.size.y):
safe_addstr(i,
elif self.mode.name == 'admin':
if self.mode.mode_switch_on_key(self, key):
continue
+ elif key in self.movement_keys and 'MOVE' in self.game.tasks:
+ self.send('TASK:MOVE ' + self.movement_keys[key])
elif self.mode.name == 'edit':
if self.mode.mode_switch_on_key(self, key):
continue