-from plomrogue.misc import quote, stringify_yx
+from plomrogue.misc import quote
with open(save_file_name, 'w') as f:
write(f, 'TURN %s' % game.world.turn)
write(f, 'SEED %s' % game.world.rand.prngod_seed)
- write(f, 'MAP_SIZE ' + stringify_yx(game.world.map_size))
+ write(f, 'MAP_SIZE %s' % (game.world.map_size,))
for map_pos in game.world.maps:
- write(f, 'MAP ' + stringify_yx(map_pos))
+ write(f, 'MAP %s' % (map_pos,))
for map_pos in game.world.maps:
for y, line in game.world.maps[map_pos].lines():
- write(f, 'TERRAIN_LINE %s %5s %s' % (stringify_yx(map_pos),
- y, quote(line)))
+ write(f, 'TERRAIN_LINE %s %5s %s' % (map_pos, y, quote(line)))
for thing in game.world.things:
write(f, 'THING_TYPE %s %s' % (thing.id_, thing.type_))
- write(f, 'THING_POS %s %s %s' % (thing.id_,
- stringify_yx(thing.position[0]),
- stringify_yx(thing.position[1])))
+ write(f, 'THING_POS %s %s %s' % (thing.id_, thing.position[0],
+ thing.position[1]))
if hasattr(thing, 'health'):
write(f, 'THING_HEALTH %s %s' % (thing.id_, thing.health))
if len(thing.inventory) > 0: