char * f_name = "update_worldstate_file()";
uint16_t size = strlen(s[PATH_WORLDSTATE]) + strlen(s[PATH_SUFFIX_TMP]) + 1;
char * path_tmp = try_malloc(size, f_name);
- sprintf(path_tmp, "%s%s", s[PATH_WORLDSTATE], s[PATH_SUFFIX_TMP]);
+ int test = sprintf(path_tmp, "%s%s", s[PATH_WORLDSTATE],s[PATH_SUFFIX_TMP]);
+ exit_trouble(test < 0, f_name, "sprintf()");
FILE * file = try_fopen(path_tmp, "w", f_name);
struct Thing * player = get_player();
write_value_as_line(world.turn, file);
{
char * f_name = "write_value_as_line()";
char write_buf[12]; /* Holds 10 digits of uint32_t maximum + \n + \0. */
- sprintf(write_buf, "%u\n", value);
+ exit_trouble(sprintf(write_buf, "%u\n", value) < 0, f_name, "sprintf()");
try_fwrite(write_buf, strlen(write_buf), 1, file, f_name);
}