if little_yx.y >= game.map_geometry.size.y or \
little_yx.x >= game.map_geometry.size.x:
raise GameError('illegal spawn point')
- game.spawn_point = big_yx, little_yx
+ game.spawn_points += [(big_yx, little_yx)]
cmd_SPAWN_POINT.argtypes = 'yx_tuple yx_tuple:nonneg'
def cmd_LOGIN(game, nick, connection_id):