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Alarm about / don't start on finding temp file filesaving leftovers.
[plomrogue]
/
TODO
diff --git
a/TODO
b/TODO
index ceea7b48ef8275774902cb00a0518bf263a155e8..276d56f003e7369af6da8ffef5953bf302691688 100644
(file)
--- a/
TODO
+++ b/
TODO
@@
-1,33
+1,28
@@
Next planned steps in plomrogue development:
Next planned steps in plomrogue development:
-BOTH SERVER/CLIENT:
-
-- make server and client communicate by specific world state info requests
- in server/out, replacing server/worldstate
+IN GENERAL:
--
check for return values of *printf(
)
+-
expand use of hardcoded_strings module(s
)
-- make config files format more readable / self-explanatory
+ROGUELIKE SKRIPT
-SERVER:
+- do something about the invisibility of error messages
-- implement field of view / line of sight and obstacles for those on the map
+BOTH SERVER/CLIENT:
-- get rid of the hard-coding of the MAGIC MEAT item type and its use mode
+- make server and client communicate by specific world state info requests
+ in server/out, replacing server/worldstate
-- is it actually useful to define map object action ids in the config file?
+SERVER:
-- make shape of map (and diagonal movement penalty) configurable in config file
+- consider
+ <http://www.plomlompom.de/PlomRogue/plomwiki.php?title=TheCreationOfSpace#comment_0>
--
for game continuation, replace re-playing of whole record files with loading
-
game state snapshots / save file
s
+-
save confserver/world data in record and save file, too; handle them like god
+
command
s
CLIENT:
- enable toggling of window borders
- make log scrollable
CLIENT:
- enable toggling of window borders
- make log scrollable
-
-- re-organize code: empty misc.h into proper modules, split up windows.h
-
-- simplify get_keyname_to_keycode()