if t == world_db["Things"][0]:
hitted_type = world_db["Things"][hit_id]["T_TYPE"]
hitted_name = world_db["ThingTypes"][hitted_type]["TT_NAME"]
if t == world_db["Things"][0]:
hitted_type = world_db["Things"][hit_id]["T_TYPE"]
hitted_name = world_db["ThingTypes"][hitted_type]["TT_NAME"]
"""Make t pick up (topmost?) Thing from ground into inventory.
Define topmostness by how low the thing's type ID is.
"""Make t pick up (topmost?) Thing from ground into inventory.
Define topmostness by how low the thing's type ID is.