- expand use of hardcoded_strings module(s)
+SERVER:
+
+- critical bug: replay and exit game state don't match
+
BOTH SERVER/CLIENT:
- make server and client communicate by specific world state info requests
CLIENT:
- re-work unnecessary complex command / keybinding / server message mapping
+
+BUILD PROCESS:
+
+- erlehmann's redo scripts are not OSX-compliant, see:
+ <https://github.com/plomlompom/plomrogue/issues/2>