game.turn = n
cmd_TURN.argtypes = 'int:nonneg'
-def cmd_ANNOTATE(game, yx, msg, connection_id):
+def cmd_ANNOTATE(game, yx, msg, pw, connection_id):
+ if not game.can_do_tile_with_pw(yx, pw):
+ raise GameError('wrong password for tile')
if msg == ' ':
if yx in game.annotations:
del game.annotations[yx]
else:
game.annotations[yx] = msg
game.changed = True
-cmd_ANNOTATE.argtypes = 'yx_tuple:nonneg string'
+cmd_ANNOTATE.argtypes = 'yx_tuple:nonneg string string'
-def cmd_PORTAL(game, yx, msg, connection_id):
+def cmd_PORTAL(game, yx, msg, pw, connection_id):
+ if not game.can_do_tile_with_pw(yx, pw):
+ raise GameError('wrong password for tile')
if msg == ' ':
if yx in game.portals:
del game.portals[yx]
else:
game.portals[yx] = msg
game.changed = True
-cmd_PORTAL.argtypes = 'yx_tuple:nonneg string'
+cmd_GOD_PORTAL.argtypes = 'yx_tuple:nonneg string string'
+
+def cmd_GOD_ANNOTATE(game, yx, msg):
+ game.annotations[yx] = msg
+ game.changed = True
+cmd_GOD_ANNOTATE.argtypes = 'yx_tuple:nonneg string'
+
+def cmd_GOD_PORTAL(game, yx, msg):
+ game.portals[yx] = msg
+ game.changed = True
+cmd_GOD_PORTAL.argtypes = 'yx_tuple:nonneg string'
def cmd_GET_ANNOTATION(game, yx, connection_id):
annotation = '(none)';
map_geometry_class = globals()['MapGeometry' + geometry]
game.new_world(map_geometry_class(size))
cmd_MAP.argtypes = 'string:map_geometry yx_tuple:pos'
+
+def cmd_MAP_CONTROL_LINE(game, y, line):
+ game.map_control.set_line(y, line)
+cmd_MAP_CONTROL_LINE.argtypes = 'int:nonneg string'
+
+def cmd_MAP_CONTROL_PW(game, tile_class, password):
+ game.map_control_passwords[tile_class] = password
+cmd_MAP_CONTROL_PW.argtypes = 'char string'