X-Git-Url: https://plomlompom.com/repos/%7B%7B%20web_path%20%7D%7D/decks/%7B%7Bdeck_id%7D%7D/cards/%7B%7Bcard_id%7D%7D/static/git-favicon.png?a=blobdiff_plain;f=TODO;h=276d56f003e7369af6da8ffef5953bf302691688;hb=6ac951c41a091ffc723840894ddf1e774739511d;hp=6aebac58472a10052be412774533c01a8b186486;hpb=862d185c9f3836499717010ea0b1eafd4bfae97b;p=plomrogue diff --git a/TODO b/TODO index 6aebac5..276d56f 100644 --- a/TODO +++ b/TODO @@ -1,30 +1,28 @@ Next planned steps in plomrogue development: -BOTH SERVER/CLIENT: +IN GENERAL: -- make server and client communicate by specific world state info requests - in server/out, replacing server/worldstate +- expand use of hardcoded_strings module(s) -- check for return values of *printf() +ROGUELIKE SKRIPT -- make config files format more readable / self-explanatory +- do something about the invisibility of error messages -SERVER: +BOTH SERVER/CLIENT: -- implement field of view / line of sight and obstacles for those on the map +- make server and client communicate by specific world state info requests + in server/out, replacing server/worldstate -- get rid of the hard-coding of the MAGIC MEAT item type and its use mode +SERVER: -- is it actually useful to define map object action ids in the config file? +- consider + -- make shape of map (and diagonal movement penalty) configurable in config file +- save confserver/world data in record and save file, too; handle them like god + commands CLIENT: - enable toggling of window borders - make log scrollable - -- re-organize code: empty misc.h into proper modules, split up windows.h - -- simplify get_keyname_to_keycode()