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Unify Map struct common to server and client in src/common/map.h.
[plomrogue]
/
TODO
diff --git
a/TODO
b/TODO
index c3c5b5fe2c2c65f9cbf5fbd333f07579fc34e264..46a647e034457cc57da982c4dc5c1de5f13cd7fe 100644
(file)
--- a/
TODO
+++ b/
TODO
@@
-9,11
+9,11
@@
BOTH SERVER/CLIENT:
- be more strict and humble when allocating memory from the stack
- be more strict and humble when allocating memory from the stack
--
handle crashes on OS X: <https://github.com/plomlompom/plomrogue/issues/1>
+-
maps are always as wide as high, so only use one of the two values
SERVER:
SERVER:
--
implement field of view / line of sight and obstacles for those on the map
+-
optimize too-slow AI / FOV algorithms
- is it actually useful to define map object action ids in the config file?
- is it actually useful to define map object action ids in the config file?
@@
-25,5
+25,3
@@
CLIENT:
- enable toggling of window borders
- make log scrollable
- enable toggling of window borders
- make log scrollable
-
-- fix buggy scrollling of large maps