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Use direction names instead of numbers in player move communication.
[plomrogue]
/
TODO
diff --git
a/TODO
b/TODO
index 276d56f003e7369af6da8ffef5953bf302691688..a892e094e48ea54ddeb473ce665008d89ea89aef 100644
(file)
--- a/
TODO
+++ b/
TODO
@@
-4,10
+4,6
@@
IN GENERAL:
- expand use of hardcoded_strings module(s)
- expand use of hardcoded_strings module(s)
-ROGUELIKE SKRIPT
-
-- do something about the invisibility of error messages
-
BOTH SERVER/CLIENT:
- make server and client communicate by specific world state info requests
BOTH SERVER/CLIENT:
- make server and client communicate by specific world state info requests
@@
-21,8
+17,12
@@
SERVER:
- save confserver/world data in record and save file, too; handle them like god
commands
- save confserver/world data in record and save file, too; handle them like god
commands
+- rectify the mentioning of line counts in command reading error messages
+
CLIENT:
- enable toggling of window borders
- make log scrollable
CLIENT:
- enable toggling of window borders
- make log scrollable
+
+- re-work unnecessary complex command / keybinding / server message mapping