// Center map on player.
map->offset.y = center_offset (player->pos.y, map->size.y, frame_size.y);
map->offset.x = center_offset (player->pos.x, map->size.x, frame_size.x); }
// Center map on player.
map->offset.y = center_offset (player->pos.y, map->size.y, frame_size.y);
map->offset.x = center_offset (player->pos.x, map->size.x, frame_size.x); }