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New animate map objects are never placed on a square with other animated map objects...
[plomrogue]
/
src
/
map_object_actions.c
diff --git
a/src/map_object_actions.c
b/src/map_object_actions.c
index 3e9ead2e2846e09dcc2a74ab63818ad41806c519..387b18a3b5d0d8b31323d34de78120fa4e7739cf 100644
(file)
--- a/
src/map_object_actions.c
+++ b/
src/map_object_actions.c
@@
-15,7
+15,7
@@
* reach zero in the process, killing it. Generates appropriate log message.
*/
static void actor_hits_actor(struct World * world, struct MapObj * hitter,
- struct MapObj * hitted)
+ struct MapObj * hitted)
;