+from parser import ArgError, Parser
+from game_common import World
+
+
+class Thing:
+ def __init__(self, id_, position, symbol):
+ self.id_ = id_
+ self.symbol = symbol
+ self.position = position
+
+class Game:
+ world = World()
+ log_text = ''
+
+ def log(self, msg):
+ """Prefix msg plus newline to self.log_text."""
+ self.log_text = msg + '\n' + self.log_text
+
+ def cmd_THING_TYPE(self, i, type_):
+ t = self.world.get_thing(i)
+ symbol = '?'
+ if type_ == 'human':
+ symbol = '@'
+ elif type_ == 'monster':
+ symbol = 'm'
+ t.symbol = symbol
+ cmd_THING_TYPE.argtypes = 'int:nonneg string'
+
+ def cmd_THING_POS(self, i, yx):
+ t = self.world.get_thing(i)
+ t.position = list(yx)
+ cmd_THING_POS.argtypes = 'int:nonneg yx_tuple:nonneg'
+
+ def cmd_MAP_SIZE(self, yx):
+ """Set self.map_size to yx, redraw self.terrain_map as '?' cells."""
+ self.world.set_map_size(yx)
+ cmd_MAP_SIZE.argtypes = 'yx_tuple:nonneg'
+
+ def cmd_TURN_FINISHED(self, n):
+ """Do nothing. (This may be extended later.)"""
+ pass
+ cmd_TURN_FINISHED.argtypes = 'int:nonneg'
+
+ def cmd_NEW_TURN(self, n):
+ """Set self.turn to n, empty self.things."""
+ self.world.turn = n
+ self.world.things = []
+ cmd_NEW_TURN.argtypes = 'int:nonneg'
+
+ def cmd_TERRAIN_LINE(self, y, terrain_line):
+ self.world.set_map_line(y, terrain_line)
+ cmd_TERRAIN_LINE.argtypes = 'int:nonneg string'
+
+
+class WidgetManager:
+
+ def __init__(self, socket, game):
+ """Set up all urwid widgets we want on the screen."""
+ self.game = game
+ edit_widget = self.EditToSocketWidget(socket, 'SEND: ')
+ self.map_widget = urwid.Text('', wrap='clip')
+ self.turn_widget = urwid.Text('')
+ self.log_widget = urwid.Text('')
+ map_box = urwid.Padding(self.map_widget, width=50)
+ widget_pile = urwid.Pile([edit_widget, map_box, self.turn_widget,
+ self.log_widget])
+ self.top = urwid.Filler(widget_pile, valign='top')
+
+ def draw_map(self):
+ """Draw map view from .game.terrain_map, .game.things."""
+ map_lines = []
+ map_size = len(self.game.world.terrain_map)
+ start_cut = 0
+ while start_cut < map_size:
+ limit = start_cut + self.game.world.map_size[1]
+ map_lines += [self.game.world.terrain_map[start_cut:limit]]
+ start_cut = limit
+ for t in self.game.world.things:
+ line_as_list = list(map_lines[t.position[0]])
+ line_as_list[t.position[1]] = t.symbol
+ map_lines[t.position[0]] = ''.join(line_as_list)
+ return "\n".join(map_lines)
+
+ def update(self):
+ """Redraw all non-edit widgets."""
+ self.turn_widget.set_text('TURN: ' + str(self.game.world.turn))
+ self.log_widget.set_text(self.game.log_text)
+ self.map_widget.set_text(self.draw_map())
+
+ class EditToSocketWidget(urwid.Edit):
+ """Extends urwid.Edit with socket to send input on 'enter' to."""