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For volume obfuscation, don't turn " " to ".".
[plomrogue2]
/
rogue_chat_nocanvas_monochrome.html
diff --git
a/rogue_chat_nocanvas_monochrome.html
b/rogue_chat_nocanvas_monochrome.html
index bc30bde72b98106d7e1078a35baaaed261f196d8..66cb79584160760e95a2c4158503fbb53df8abc8 100644
(file)
--- a/
rogue_chat_nocanvas_monochrome.html
+++ b/
rogue_chat_nocanvas_monochrome.html
@@
-212,6
+212,8
@@
let server = {
tui.init_keys();
game.map_size = parser.parse_yx(tokens[2]);
game.map = tokens[3]
tui.init_keys();
game.map_size = parser.parse_yx(tokens[2]);
game.map = tokens[3]
+ } else if (tokens[0] === 'FOV') {
+ game.fov = tokens[1]
} else if (tokens[0] === 'MAP_CONTROL') {
game.map_control = tokens[1]
} else if (tokens[0] === 'GAME_STATE_COMPLETE') {
} else if (tokens[0] === 'MAP_CONTROL') {
game.map_control = tokens[1]
} else if (tokens[0] === 'GAME_STATE_COMPLETE') {
@@
-679,8
+681,11
@@
let explorer = {
server.send(["GET_ANNOTATION", unparser.to_yx(explorer.position)]);
},
get_info: function() {
server.send(["GET_ANNOTATION", unparser.to_yx(explorer.position)]);
},
get_info: function() {
- let info = "";
let position_i = this.position[0] * game.map_size[1] + this.position[1];
let position_i = this.position[0] * game.map_size[1] + this.position[1];
+ if (game.fov[position_i] != '.') {
+ return 'outside field of view';
+ };
+ let info = "";
info += "TERRAIN: " + game.map[position_i] + "\n";
for (let t_id in game.things) {
let t = game.things[t_id];
info += "TERRAIN: " + game.map[position_i] + "\n";
for (let t_id in game.things) {
let t = game.things[t_id];