-/* Try changing map window's focus into direction "d" (north = "N" etc.). Unset
- * world.focus_each_turn.
- */
-extern void map_scroll(char d);
-
-/* Center map window on player (even if it is non-visible). */
-extern void map_center();
-
-/* Toggle world.focus_each_turn (auto-centering of map on player each turn). */
-extern void toggle_autofocus();
-