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Completely rebuilt how window borders are realized. Are now drawn in top window,...
[plomrogue]
/
windows.h
diff --git
a/windows.h
b/windows.h
index c8b6841e94f1efece07741804f25e5b8b32895db..059ce5f2e53e3e57b1f881702ca5b48bcfe755f5 100644
(file)
--- a/
windows.h
+++ b/
windows.h
@@
-2,7
+2,8
@@
struct WinMeta {
struct Win * chain_start;
struct Win * chain_end;
struct Win * active;
struct Win * chain_start;
struct Win * chain_end;
struct Win * active;
- int height; };
+ int height;
+ int width; };
struct Win {
struct Win * prev;
struct Win {
struct Win * prev;
@@
-18,6
+19,16
@@
struct Win {
void (* draw) (struct Win *);
void * data; };
void (* draw) (struct Win *);
void * data; };
+struct Corners {
+ int tl_y;
+ int tl_x;
+ int tr_y;
+ int tr_x;
+ int bl_y;
+ int bl_x;
+ int br_y;
+ int br_x; };
+
struct WinMeta init_win_meta (WINDOW *);
struct Win init_window (struct WinMeta *, char *);
void append_window (struct WinMeta *, struct Win *);
struct WinMeta init_win_meta (WINDOW *);
struct Win init_window (struct WinMeta *, char *);
void append_window (struct WinMeta *, struct Win *);
@@
-25,10
+36,11
@@
void suspend_window (struct WinMeta *, struct Win *);
void place_window (struct WinMeta *, struct Win *);
void update_windows (struct WinMeta *, struct Win *);
void destroy_window (struct Win *);
void place_window (struct WinMeta *, struct Win *);
void update_windows (struct WinMeta *, struct Win *);
void destroy_window (struct Win *);
-void draw_windows (struct WinMeta *, struct Win *);
+void draw_window(struct Win *);
+void draw_windows (struct Win *);
+void draw_windows_borders (struct Win *, struct Win *, struct Corners *, int);
+void draw_window_borders (struct Win *, char);
void draw_all_windows (struct WinMeta *);
void draw_all_windows (struct WinMeta *);
-void draw_window(struct WinMeta *, struct Win *);
-void undraw_window (WINDOW *);
void resize_window (struct WinMeta *, char);
void cycle_active_window (struct WinMeta *, char);
void shift_window (struct WinMeta *, char);
void resize_window (struct WinMeta *, char);
void cycle_active_window (struct WinMeta *, char);
void shift_window (struct WinMeta *, char);