0 == int(rand.next() / (3 * chop_power))))):
if t == world_db["Things"][0]:
log("You chop it DOWN.")
- world_db["GOD_FAVOR"] -= 10
+ if ord("X") == world_db["MAP"][pos]:
+ world_db["GOD_FAVOR"] -= 10
world_db["MAP"][pos] = ord(".")
i = 3 if case_X else 1
for i in range(i):
world_db["TOOL_0"] = 0
if not "LUMBER" in world_db:
world_db["LUMBER"] = 0
+world_db["terrain_names"][":"] = "SOIL"
+world_db["terrain_names"]["|"] = "WALL"
+world_db["terrain_names"]["_"] = "ALTAR"
world_db["specials"] = ["SLIPPERS", "PLANT_0", "PLANT_1", "TOOL_0", "LUMBER"]
io_db["worldstate_write_order"] += [["GOD_FAVOR", "world_int"]]