}
char * p11 = ")";
uint8_t size = strlen(p0) + strlen(p1) + strlen(p2) + strlen(sep)
- + strlen(p4) + strlen(sep) + strlen(p6) + strlen(value_prefix)
+ + strlen(p4) + strlen(sep) + strlen(p6) +strlen(value_prefix)
+ strlen(p8) + strlen(p9) + strlen(p10) + strlen(p11)
+ strlen(newlines);
char * msg = try_malloc(size, __func__);
+extern void draw_win_terrain_stack(struct Win * win)
+{
+ if (world.things_below_player)
+ {
+ add_text_with_linebreaks(win, world.things_below_player);
+ }
+}
+
+
+
extern void draw_win_keybindings_global(struct Win * win)
{
win->center.y = world.kb_global.select;