* write_keybindings_to_file()
*/
#include "map_window.h" /* map_center() */
-#include "windows.h" /* for free_windb(), make_v_screen_and_init_win_sizes(),
+#include "windows.h" /* for free_winDB(), make_v_screen_and_init_win_sizes(),
* read_winconf_from_file(), write_winconf_of_id_to_file(),
* toggle_window()
*/
write_keybindings_to_file(file, &world.kb_winkeys, delim);
write_order_wins_visible_active(file, delim);
uint8_t i;
- for (i = 0; i < strlen(world.windb.ids); i++)
+ for (i = 0; i < strlen(world.winDB.ids); i++)
{
- write_winconf_of_id_to_file(file, world.windb.ids[i], delim);
+ write_winconf_of_id_to_file(file, world.winDB.ids[i], delim);
}
try_fclose_unlink_rename(file, path_tmp, path, f_name);
}
/* Build windows as defined by read interface data and toggle them on. */
make_v_screen_and_init_win_sizes();
uint8_t i;
- char tmp_active = world.windb.active;
- char tmp_order[strlen(world.windb.order) + 1];
- sprintf(tmp_order, "%s", world.windb.order);
- world.windb.order[0] = '\0';
+ char tmp_active = world.winDB.active;
+ char tmp_order[strlen(world.winDB.order) + 1];
+ sprintf(tmp_order, "%s", world.winDB.order);
+ world.winDB.order[0] = '\0';
for (i = 0; i < strlen(tmp_order); toggle_window(tmp_order[i]), i++);
- world.windb.active = tmp_active;
+ world.winDB.active = tmp_active;
/* So that the interface config data and the window structs get freed. */
set_cleanup_flag(CLEANUP_INTERFACE);
free_keybindings(world.kb_global.kbs);
free_keybindings(world.kb_wingeom.kbs);
free_keybindings(world.kb_winkeys.kbs);
- while ('\0' != world.windb.active)
+ while ('\0' != world.winDB.active)
{
- toggle_window(world.windb.active);
+ toggle_window(world.winDB.active);
}
- free_windb();
- delwin(world.windb.v_screen);
+ free_winDB();
+ delwin(world.winDB.v_screen);
}