X-Git-Url: https://plomlompom.com/repos/%7B%7B%20web_path%20%7D%7D/decks/%7B%7Bdeck_id%7D%7D/cards/%7B%7Bcard_id%7D%7D/static/gitweb.css?a=blobdiff_plain;f=rogue_chat.html;h=49fdda0bc8480e7ef0bd2577d63dd6effa031625;hb=b03c50a4922dfd0017712958b8a317a7bd612c54;hp=c10f7caed0e92b78dc2220a59f27bee4db5ac97c;hpb=de938984f8edbb39ddf1fc8062e836baa9ab4465;p=plomrogue2 diff --git a/rogue_chat.html b/rogue_chat.html index c10f7ca..49fdda0 100644 --- a/rogue_chat.html +++ b/rogue_chat.html @@ -11,8 +11,8 @@
terminal rows: -· terminal columns: -· source code (includes proper terminal/ncurses client) +/ terminal columns: +/ source code (includes proper terminal/ncurses client)

 
@@ -134,15 +134,15 @@ let mode_helps = {
         'long': 'This mode is the first of two steps to change the password for a tile protection character.  First enter the tile protection character for which you want to change the password.'
     },
     'control_pw_pw': {
-        'short': 'change tiles control password',
+        'short': 'change tiles protection password',
         'long': 'This mode is the second of two steps to change the password for a tile protection character.  Enter the new password for the tile protection character you chose.'
     },
     'control_tile_type': {
-        'short': 'change tiles control',
+        'short': 'change tiles protection',
         'long': 'This mode is the first of two steps to change tile protection areas on the map.  First enter the tile tile protection character you want to write.'
     },
     'control_tile_draw': {
-        'short': 'change tiles control',
+        'short': 'change tiles protection',
         'long': 'This mode is the second of two steps to change tile protection areas on the map.  Toggle tile protection drawing on/off and move the ?? cursor around the map to draw the selected tile protection character.'
     },
     'annotate': {
@@ -610,13 +610,18 @@ let tui = {
     };
   },
   switch_mode: function(mode_name) {
-    this.inputEl.focus();
+    if (this.mode.name == 'control_tile_draw') {
+        tui.log_msg('@ finished tile protection drawing.')
+    }
     this.map_mode = 'terrain + things';
     this.tile_draw = false;
     if (mode_name == 'admin_enter' && this.is_admin) {
         mode_name = 'admin';
     };
     this.mode = this['mode_' + mode_name];
+    if (this.mode.has_input_prompt || this.mode.is_single_char_entry) {
+        this.inputEl.focus();
+    }
     if (game.player_id in game.things && (this.mode.shows_info || this.mode.name == 'control_tile_draw')) {
         explorer.position = game.things[game.player_id].position;
         if (this.mode.shows_info) {
@@ -683,14 +688,14 @@ let tui = {
     } else if (this.mode.name == 'admin_enter') {
         this.log_msg('@ enter admin password:')
     } else if (this.mode.name == 'control_pw_type') {
-        this.log_msg('@ enter tile control character for which you want to change the password:')
+        this.log_msg('@ enter tile protection character for which you want to change the password:')
     } else if (this.mode.name == 'control_tile_type') {
-        this.log_msg('@ enter tile control character which you want to draw:')
+        this.log_msg('@ enter tile protection character which you want to draw:')
     } else if (this.mode.name == 'control_pw_pw') {
-        this.log_msg('@ enter tile control password for "' + this.tile_control_char + '":');
+        this.log_msg('@ enter tile protection password for "' + this.tile_control_char + '":');
     } else if (this.mode.name == 'control_tile_draw') {
         document.getElementById("toggle_tile_draw").disabled = false;
-        this.log_msg('@ can draw tile control character "' + this.tile_control_char + '", turn drawing on/off with [' + this.keys.toggle_tile_draw + '], finish with [' +  this.keys.switch_to_admin_enter + '].')
+        this.log_msg('@ can draw tile protection character "' + this.tile_control_char + '", turn drawing on/off with [' + this.keys.toggle_tile_draw + '], finish with [' +  this.keys.switch_to_admin_enter + '].')
     }
     this.full_refresh();
   },
@@ -963,6 +968,9 @@ let tui = {
           content += '\n';
       } else if (this.mode.name == 'edit') {
           content += "Available actions:\n";
+          if (game.tasks.includes('MOVE')) {
+              content += "[" + movement_keys_desc + "] – move player\n";
+          }
           if (game.tasks.includes('FLATTEN_SURROUNDINGS')) {
               content += "[" + tui.keys.flatten + "] – flatten surroundings\n";
           }
@@ -1238,6 +1246,7 @@ tui.inputEl.addEventListener('keydown', (event) => {
         } else {
             server.send(['SET_MAP_CONTROL_PASSWORD',
                         tui.tile_control_char, tui.inputEl.value]);
+            tui.log_msg('@ sent new password for protection character "' + tui.tile_control_char + '".');
         }
         tui.switch_mode('admin');
     } else if (tui.mode.name == 'portal' && event.key == 'Enter') {
@@ -1324,7 +1333,7 @@ tui.inputEl.addEventListener('keydown', (event) => {
         };
     } else if (tui.mode.name == 'control_tile_draw') {
         if (tui.mode.mode_switch_on_key(event)) {
-              null;
+            null;
         } else if (event.key in tui.movement_keys) {
             explorer.move(tui.movement_keys[event.key]);
         } else if (event.key === tui.keys.toggle_tile_draw) {