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HEAD
Added TODO.
[plomrogue]
/
src
/
client
/
map.h
1
/* src/client/map.h
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*
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* Routines for the game map window.
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*/
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#ifndef MAP_H_CLIENT
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#define MAP_H_CLIENT
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/* Try changing map window's focus into direction "d" (north = "N" etc.). */
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extern void map_scroll(char d);
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/* Center map window on player (even if it is non-visible). */
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extern void map_center();
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#endif