game.tui.do_refresh = True
cmd_CHAT.argtypes = 'string'
+def cmd_CHATFACE(game, thing_id):
+ game.tui.draw_face = thing_id
+ game.tui.do_refresh = True
+cmd_CHATFACE.argtypes = 'int:pos'
+
def cmd_PLAYER_ID(game, player_id):
game.player_id = player_id
cmd_PLAYER_ID.argtypes = 'int:nonneg'
self.register_command(cmd_ADMIN_OK)
self.register_command(cmd_PONG)
self.register_command(cmd_CHAT)
+ self.register_command(cmd_CHATFACE)
self.register_command(cmd_REPLY)
self.register_command(cmd_PLAYER_ID)
self.register_command(cmd_TURN)
if self.mode and self.mode.name == 'control_tile_draw':
self.log_msg('@ finished tile protection drawing.')
+ self.draw_face = False
self.tile_draw = False
if mode_name == 'command_thing' and\
(not self.game.player.carrying or
term_y += 1
map_y += 1
+ def draw_face_popup():
+ t = self.game.get_thing(self.draw_face)
+ if not t:
+ self.draw_face = False
+ return
+
+ start_x = self.window_width - 10
+ def draw_body_part(body_part, end_y):
+ safe_addstr(end_y - 4, start_x, ' ________ ')
+ safe_addstr(end_y - 3, start_x, '| |')
+ safe_addstr(end_y - 2, start_x, '| ' + body_part[0:6] + ' |')
+ safe_addstr(end_y - 1, start_x, '| ' + body_part[6:12] + ' |')
+ safe_addstr(end_y, start_x, '| ' + body_part[12:18] + ' |')
+
+ if hasattr(t, 'face'):
+ draw_body_part(t.face, self.size.y - 2)
+ if hasattr(t, 'hat'):
+ draw_body_part(t.hat, self.size.y - 5)
+ safe_addstr(self.size.y - 1, start_x, '| |')
+
def draw_help():
content = "%s help\n\n%s\n\n" % (self.mode.short_desc,
self.mode.help_intro)
draw_map()
if self.show_help:
draw_help()
+ if self.draw_face and self.mode.name in {'chat', 'play'}:
+ draw_face_popup()
def pick_selectable(task_name):
try:
if len(key) == 1:
keycode = ord(key)
self.show_help = False
+ self.draw_face = False
if key == 'KEY_RESIZE':
reset_screen_size()
elif self.mode.has_input_prompt and key == 'KEY_BACKSPACE':