-Once you start a new world, every move of yours is recorded in a file called
-"record". It gets overwritten when a new game world is started after deletion
-of the "savefile" file. Run "./roguelike -s" to watch the current game's
-recording from the beginning. Hit any player action key to increment turns (they
-will not trigger the actions usually mapped to them, only repeat the actions
-done at that point in the game as defined in the "record" file). Keys to manage
-windows, scroll on the map and quit the program do their usual thing. Append a
-number to the -s option (like "-s100") to start the recording at the respective
-turn number.
+Once you start a new world, every game action of yours is appended to a file
+called "record_" plus the save file name. Run "./roguelike -s" to watch the
+current game's recording from the beginning. Hit any player action key to
+increment turns (they will not trigger the actions usually mapped to them, only
+repeat the actions done at that point in the game as defined in the record
+file). Keys to manage windows, scroll on the map and quit the program do their
+usual thing. Append a number to the -s option (like "-s100") to start the
+recording playback at the respective turn number. (Don't forget to delete /
+empty a game's record file when deleting its save file, or different game's
+moves will get mixed up in one record file.)