+
+def cmd_PING(game, connection_id):
+ game.io.send('PONG')
+cmd_PING.argtypes = ''
+
+def cmd_TURN(game, n):
+ game.turn = n
+cmd_TURN.argtypes = 'int:nonneg'
+
+def cmd_ANNOTATE(game, yx, msg, connection_id):
+ if msg == ' ':
+ if yx in game.annotations:
+ del game.annotations[yx]
+ else:
+ game.annotations[yx] = msg
+ game.changed = True
+cmd_ANNOTATE.argtypes = 'yx_tuple:nonneg string'
+
+def cmd_PORTAL(game, yx, msg, connection_id):
+ if msg == ' ':
+ if yx in game.portals:
+ del game.portals[yx]
+ else:
+ game.portals[yx] = msg
+ game.changed = True
+cmd_PORTAL.argtypes = 'yx_tuple:nonneg string'
+
+def cmd_GET_ANNOTATION(game, yx, connection_id):
+ annotation = '(none)';
+ if yx in game.annotations:
+ annotation = game.annotations[yx]
+ game.io.send('ANNOTATION %s %s' % (yx, quote(annotation)))
+cmd_GET_ANNOTATION.argtypes = 'yx_tuple:nonneg'
+
+def cmd_MAP_LINE(game, y, line):
+ game.map.set_line(y, line)
+cmd_MAP_LINE.argtypes = 'int:nonneg string'
+
+def cmd_MAP(game, size):
+ game.new_world(size)
+cmd_MAP.argtypes = 'yx_tuple:pos'