-/* Number of degrees a circle is divided into. */
-#define CIRCLE 36000000
-
-
-
-/* Values for mv_yx_in_dir_wrap()'s wrapping directory memory. */
-enum wraps
-{
- WRAP_N = 0x01,
- WRAP_S = 0x02,
- WRAP_E = 0x04,
- WRAP_W = 0x08
-};
+/* Number of degrees a circle is divided into. The greater it is, the greater
+ * the angle precision. But make it one whole zero larger and bizarre FOV bugs
+ * appear on large maps, probably due to value overflows (TODO: more research!).
+ */
+#define CIRCLE 3600000