def cleanup_server_io(io_db):
"""Close and remove all files open in IO files DB."""
- if "file_out" in io_db:
- io_db["file_out"].close()
- os.remove(io_db["path_out"])
- if "file_in" in io_db:
- io_db["file_in"].close()
- os.remove(io_db["path_in"])
- if "file_worldstate" in io_db:
- io_db["file_worldstate"].close()
- os.remove(io_db["path_worldstate"])
+ def helper(file_key, path_key):
+ if file_key in io_db:
+ io_db[file_key].close()
+ os.remove(io_db[path_key])
+ helper("file_out", "path_out")
+ helper("file_in", "path_in")
+ helper("file_worldstate", "path_worldstate")
def detect_atomic_leftover(path):
parser.add_argument('-s', nargs='?', type=int, dest='replay', const=1,
action='store')
args, unknown = parser.parse_known_args()
- print("Replay: " + str(args.replay))
+ replay = args.replay
# print("DUMMY: Obey command-line arguments.")
- # print("DUMMY: Open files.")
setup_server_io(io_db)
# print("DUMMY: Run game.")
path_recordfile = "recordfile"
path_savefile = "savefile"
detect_atomic_leftover(path_savefile)
detect_atomic_leftover(path_recordfile)
- if os.access(path_savefile, os.F_OK):
+ if replay:
+ print("Replaying")
+ elif os.access(path_savefile, os.F_OK):
print(open(path_savefile, "r").read())
else:
msg = "MAKE_WORLD " + str(int(time.time()))