#ifndef MAP_OBJECTS_H
#define MAP_OBJECTS_H
-#include <stdint.h> /* uint8_t, uint32_t */
-#include <stdio.h> /* FILE */
+#include <stdint.h> /* uint8_t */
#include "../common/yx_uint8.h" /* yx_uint8 structs */
-struct EntrySkeleton;
struct MapObj * next; /* pointer to next one in map object chain */
struct MapObj * owns; /* chain of map objects owned / in inventory */
struct yx_uint8 pos; /* coordinate on map */
+ uint8_t * fov_map; /* map of the object's field of view */
uint8_t id; /* individual map object's unique identifier */
uint8_t type; /* ID of appropriate map object definition */
uint8_t lifepoints; /* 0: object is inanimate; >0: hitpoints */
uint8_t corpse_id; /* type to change map object into upon destruction */
uint8_t lifepoints; /* default start value for map object's .lifepoints */
uint8_t consumable; /* can be eaten if !0, for so much hitpoint win */
+ uint8_t start_n; /* how many of these does the map start with? */
};
-/* Read-in to "entry" multi-line entry from MapObjDef config "file", using
- * pre-allocated "line", "linemax" and "context" as input for err_try_fgets().
- */
-extern void read_map_object_def(char * line, uint32_t linemax, char * context,
- struct EntrySkeleton * entry, FILE * file);
-
/* Free map object definitions chain starting at "mod_start". */
extern void free_map_object_defs(struct MapObjDef * mod_start);