else if ('-' == dir && win_meta->pad_offset > 0)
win_meta->pad_offset--; }
-struct Win init_window (struct WinMeta * win_meta, char * title) {
+struct Win init_window (struct WinMeta * win_meta, char * title, void * data, void * func) {
// Create and populate Win struct with sane default values.
struct Win win;
win.prev = 0;
win.title = title;
win.width = 20;
win.height = win_meta->height - 1;
+ win.data = data;
+ win.draw = func;
return win; }
void append_window (struct WinMeta * win_meta, struct Win * win) {
else
win_meta->active = win_meta->chain_end; } } }
-void shift_window (struct WinMeta * win_meta, char dir) {
+void shift_active_window (struct WinMeta * win_meta, char dir) {
// Move active window forward/backward in window chain. If jumping beyond start/end, move to other chain end.
if (0 != win_meta->active && win_meta->chain_start != win_meta->chain_end && (dir == 'f' || dir == 'b')) {
int i, i_max;