X-Git-Url: https://plomlompom.com/repos/%7B%7B%20web_path%20%7D%7D/decks/%7B%7Bdeck_id%7D%7D/cards/%7B%7Bcard_id%7D%7D/static/gitweb.js?a=blobdiff_plain;f=README;h=15fc87f41e72cd35db5e9729f67135609ce5f6c5;hb=a573382d9f2e8aab23ce008566c2682d35bf514c;hp=e8b34a27eb4bfe6e166680d099934c0438dd200a;hpb=7414542e2984383b5225373299d1ffe8bc7c56d7;p=plomrogue diff --git a/README b/README index e8b34a2..15fc87f 100644 --- a/README +++ b/README @@ -8,12 +8,13 @@ You can move around a player on an island and meet different enemies. You have 5 hitpoints to lose before death. Enemies start with different amounts of hitpoints, depending on their species. Dead enemies become dirt, skeletons or "magic meat" -- such objects can be collected, and "magic meat" can be consumed -to gain hitpoints. Note that different kinds of movements/actions take different +to gain hitpoints (if allowed to lie on the ground for a while it may even +multiply ...). Note that different kinds of movements/actions take different numbers of turns to finish. Enemies' AI is very dumb so far: Each turn, they try to move towards their shortest-path-wise nearest enemy (any animate being of a different species) -visible to them. If they see no enemy, they just wait. +visible to them. If they see no enemy, they search for and consume "magic meat". Every move of yours re-writes a file "savefile" that describes the new state of dthe world, if more than 15 seconds have passed since its last writing. Once you @@ -85,10 +86,9 @@ Hacking / server internals and configuration -------------------------------------------- The game world is set up and made subject to player commands by -./roguelike-server. It's controlled by commands explained in the file … -The server usually reads these from the files ./server/in (written to by -./roguelike-client), ./confserver/world, ./record and ./savefile. See the file -./SERVER_COMMANDS for details. +./roguelike-server. It's controlled by commands explained in the file +./SERVER_COMMANDS. The server usually reads these from the files ./server/in +(written to by ./roguelike-client), ./confserver/world, ./record and ./savefile. All source files are thoroughly documented to explain more details of plomrogue's internals. The ./roguelike-server executable can be run with a -v