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Server/py: Improve doc string.
[plomrogue]
/
src
/
server
/
field_of_view.h
2015-01-30
Christian Heller
Server/AI: Explore map for (long-time) unexplored cells.
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2015-01-27
Christian Heller
Server: Refactoring of initialization of empty maps.
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2014-12-07
Christian Heller
Server: Decouple update_map_memory() and build_fov_map...
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2014-10-09
Christian Heller
License everything (GPL).
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2014-08-13
Christian Heller
Server: Minor field of view code simplifications.
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2014-08-03
Christian Heller
Server: Ensure that AI does not move towards enemies...
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2014-08-02
Christian Heller
Add auto-mapping / map memory.
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2014-08-01
Christian Heller
Server: Reduce malloc() calls in FOV generation.
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2014-07-30
Christian Heller
Server: Refactor writing of field of view to Thing...
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2014-07-07
Christian Heller
Add to TODO.
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2014-07-07
Christian Heller
Server: New field of view algorithm, much faster and...
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2014-06-20
Christian Heller
Server: Internally, rename "map object" stuff to "thing...
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2014-05-13
Christian Heller
Server: Add ENEMY_FOV option (default: off) to force...
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2014-05-13
Christian Heller
Add (crude) field of view to player's view of map.
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