def move_DOWN(self, start_pos):
return YX(start_pos.y + 1, start_pos.x)
+
+
+
+class Map():
+
+ def __init__(self, map_size):
+ self.size = map_size
+ self.terrain = '.' * self.size_i
+
+ @property
+ def size_i(self):
+ return self.size.y * self.size.x