- """Make t rop Thing from inventory to ground indexed by T_ARGUMENT."""
- if len(t["T_CARRIES"]):
- id = t["T_CARRIES"][t["T_ARGUMENT"]]
- t["T_CARRIES"].remove(id)
- world_db["Things"][id]["carried"] = False
- if t == world_db["Things"][0]:
- log("You DROP an object.")
- world_db["Things"][id]["T_PLAYERDROP"] = 1
+ from server.actions import actor_drop
+ dropped = actor_drop(t)
+ if dropped != None:
+ dropped["T_PLAYERDROP"] = 1