char = world_data["mem_map"][pos]
winmap += [(char, curses.A_REVERSE), ("?", curses.A_REVERSE)]
continue
+ bonus = " "
if char == " ":
+ if world_data["soundmap"][pos] != "0":
+ bonus = "?"
char = world_data["mem_map"][pos]
if char == " ":
attribute = col_unknown
attribute = col_mem
if char in charmap:
char = charmap[char]
- bonus = (" ", attribute)
winmap += [(char, attribute), bonus]
else:
- bonus = " "
attribute = col_unknown
wetval = ord(world_data["wetmap"][pos]) - ord("0")
if ord("0") <= ord(char) <= ord("5"):
world_data["bowel"] = 0
world_data["bladder"] = 0
world_data["wetmap"] = " " * (world_data["map_size"] ** 2)
+world_data["soundmap"] = " " * (world_data["map_size"] ** 2)
from client.config.io import io
io["worldstate_read_order"] += [["stomach", "int"]]
io["worldstate_read_order"] += [["kidney", "int"]]
io["worldstate_read_order"] += [["bowel", "int"]]
io["worldstate_read_order"] += [["bladder", "int"]]
io["worldstate_read_order"] += [["wetmap", "map"]]
+io["worldstate_read_order"] += [["soundmap", "map"]]
from client.config.windows import windows_config
from client.windows import win_log
windows_config[:] = [