Task_FLATTEN_SURROUNDINGS)
from plomrogue.errors import GameError
from plomrogue.commands import (cmd_ALL, cmd_LOGIN, cmd_QUERY, cmd_PING,
- cmd_TURN, cmd_MAP_LINE)
+ cmd_TURN, cmd_MAP_LINE, cmd_MAP, cmd_GET_ANNOTATION,
+ cmd_ANNOTATE)
from plomrogue.io import GameIO
from plomrogue.misc import quote
from plomrogue.things import Thing, ThingPlayer
'LOGIN': cmd_LOGIN,
'TURN': cmd_TURN,
'MAP_LINE': cmd_MAP_LINE,
+ 'GET_ANNOTATION': cmd_GET_ANNOTATION,
+ 'ANNOTATE': cmd_ANNOTATE,
+ 'MAP': cmd_MAP,
'PING': cmd_PING}
self.thing_type = Thing
self.thing_types = {'player': ThingPlayer}
self.sessions = {}
self.map = Map(self.map_geometry.size)
+ self.annotations = {}
if os.path.exists(self.io.save_file):
if not os.path.isfile(self.io.save_file):
raise GameError('save file path refers to non-file')
for i in range(len(lines)):
line = lines[i]
print("FILE INPUT LINE %5s: %s" % (i, line), end='')
- self.io.handle_input(line)
+ self.io.handle_input(line, god_mode=True)
def get_string_options(self, string_option_type):
import string
return self.map_geometry.get_directions()
if string_option_type == 'char':
return [c for c in
- string.digits + string.ascii_letters + string.punctuation]
+ string.digits + string.ascii_letters + string.punctuation + ' ']
return None
def send_gamestate(self, connection_id=None):
with open(self.io.save_file, 'w') as f:
write(f, 'TURN %s' % self.turn)
+ write(f, 'MAP %s' % (self.map_geometry.size,))
for y, line in self.map.lines():
write(f, 'MAP_LINE %5s %s' % (y, quote(line)))
+ for yx in self.annotations:
+ write(f, 'ANNOTATE %s %s' % (yx, quote(self.annotations[yx])))
+
+ def new_world(self, size):
+ self.map_geometry = MapGeometrySquare(YX(size.y, size.x))
+ self.map = Map(self.map_geometry.size)
+ self.annotations = {}