self.thing.send_msg('CHAT "You sink into the %s. '
'Staying here will replenish your energy."'
% terrain_type.description)
+ for t in [t for t in self.thing.game.things
+ if t.type_ == 'Chair' and t.position == self.thing.position]:
+ self.thing.standing = False
+ self.thing.send_msg('CHAT "You sink into the Chair. '
+ 'Staying here will replenish your energy."')
self.thing.invalidate('fov')
if self.thing.blocks_light:
self.thing.game.record_change(self.thing.position, 'fov')
self.thing.carrying.empty()
self.thing.send_msg('CHAT "You are drunk now."')
self.thing.need_for_toilet += 1
- self.thing.drunk += 10000
+ self.thing.drunk += 100000
self.thing.invalidate('fov')
self.thing.game.record_change(self.thing.position, 'other')
elif self.thing.carrying.type_ == 'Psychedelic':
- self.thing.tripping += 10000
+ self.thing.tripping += 100000
self.thing.send_msg('CHAT "You start tripping."')
self.thing.send_msg('RANDOM_COLORS')
eaten = self.thing.uncarry()
self.thing.game.remove_thing(eaten)
elif self.thing.carrying.type_ == 'Cookie':
- self.thing.send_msg('CHAT ' + quote('You eat a cookie and gain the ability to draw the following character: "%s"' % self.thing.carrying.thing_char))
+ self.thing.send_msg('CHAT ' + quote('You eat a cookie that grants the ability to draw the following character: "%s"' % self.thing.carrying.thing_char))
self.thing.add_cookie_char(self.thing.carrying.thing_char)
eaten = self.thing.uncarry()
self.thing.game.remove_thing(eaten)
elif self.thing.carrying.type_ == 'Stimulant':
self.thing.send_msg('CHAT "You feel a flash of energy."')
- self.thing.energy += 100
+ self.thing.energy += 50
eaten = self.thing.uncarry()
self.thing.game.remove_thing(eaten)