}
tt->corpse_id = id;
}
- else if (parse_val(tok0, tok1, s[S_CMD_THINGTYPE], '8', (char *) &id))
+ else if (parse_val(tok0, tok1, s[S_CMD_TT_ID], '8', (char *) &id))
{
tt = get_thing_type(id);
if (!tt)
}
}
}
- else if (parse_val(tok0, tok1, s[S_CMD_THINGACTION], 'i', (char *) &id))
+ else if (parse_val(tok0, tok1, s[S_CMD_TA_ID], '8', (char *) &id))
{
ta = get_thing_action(id);
if (!ta)
|| parse_val(tok0,tok1, s[S_CMD_T_HP], '8', (char *) &t->lifepoints)
|| parse_position(tok0, tok1, t)
|| parse_carry(tok0, tok1, t));
- else if (parse_val(tok0, tok1, s[S_CMD_THING], 'i', (char *) &id))
+ else if (parse_val(tok0, tok1, s[S_CMD_T_ID], 'i', (char *) &id))
{
t = get_thing(world.things, id, 1);
char * err = "No thing type found to initialize new thing.";