X-Git-Url: https://plomlompom.com/repos/%7B%7B%20web_path%20%7D%7D/decks/%7B%7Bdeck_id%7D%7D/cards/%7B%7Bcard_id%7D%7D/task?a=blobdiff_plain;f=server%2Fworld.py;h=b9f9114630ef51233883d5c8fa5d67e729b1e0ef;hb=c94c0575b191d0162d8a1cbbbe4e59cca2e40324;hp=f0156a355b6519119faaac8f71b5e48a5e3f6100;hpb=d3e3ad21ec1da876646952af07d992c054e8739a;p=plomrogue diff --git a/server/world.py b/server/world.py index f0156a3..b9f9114 100644 --- a/server/world.py +++ b/server/world.py @@ -6,7 +6,6 @@ from server.config.world_data import world_db from server.io import log from server.utils import rand -from server.utils import id_setter def try_healing(t): @@ -53,10 +52,10 @@ def set_world_inactive(): def turn_over(): """Run game world and its inhabitants until new player input expected.""" from server.config.actions import action_db, ai_func - from server.config.misc import thingproliferation_func, calc_effort_func + from server.config.misc import calc_effort_func from server.update_map_memory import update_map_memory + from server.thingproliferation import thingproliferation id = 0 - whilebreaker = False while world_db["Things"][0]["T_LIFEPOINTS"]: proliferable_map = world_db["MAP"][:] for id in [id for id in world_db["Things"] @@ -73,8 +72,7 @@ def turn_over(): if not Thing["T_COMMAND"]: update_map_memory(Thing) if 0 == id: - whilebreaker = True - break + return ai_func(Thing) try_healing(Thing) hunger(Thing) @@ -89,7 +87,5 @@ def turn_over(): action(Thing) Thing["T_COMMAND"] = 0 Thing["T_PROGRESS"] = 0 - thingproliferation_func(Thing, proliferable_map) - if whilebreaker: - break + thingproliferation(Thing, proliferable_map) world_db["TURN"] += 1