self.thing.position).values()):
if not self.thing.game.can_do_tile_with_pw(*yxyx, self.args[0]):
continue
- self.thing.game.maps[yxyx[0]][yxyx[1]] = self.game.get_flatland()
+ self.thing.game.maps[yxyx[0]][yxyx[1]] = self.thing.game.get_flatland()
self.thing.game.record_fov_change(yxyx)