plomlompom tries to build his own roguelike. Currently, it doesn't do
much interesting, apart from managing some ncurses windows in a bizarre
-fashion. You can move around a player and meet a random number enemies;
-they will occasionally hit you on contact, but without consequence to
-you: The player has no hitpoints so far. Enemies have 5 hitpoints at
-start and disappear if their hitpoints reach 0. The map gets generated
-randomly, too. There is only one save file (named "savefile"), and it
-gets overwritten each new turn. To start over with a new world, delete
-it.
+fashion.
+
+You can move around a player and meet a number of different enemies.
+They move randomly and will only accidentally hit you. You have 5
+hitpoints to lose before death; they have either 1, 3 or 9. Your score
+grows by killing enemies, to the amount of hitpoints each killed enemy
+started with.
+
+The map get generated randomly, too.
+
+There is only one save file (named "savefile"), and it gets overwritten
+each new turn. To start over with a new world, delete it.
Install/run
-----------
_ shrink window horizontally
+ grow window vertically
- shrink window vertically
+r reload window configuration
w scroll map up
x scroll map down
a scroll map left
d scroll map right
-t move player up
-b move player down
-f move player left
-h move player rifght
-. next turn / wait
+s center map on player
+W move player up
+X move player down
+A move player left
+D move player right
+S next turn / wait
-S save current keybindings
+K save current keybindings
UP navigate selection upwards in keybinding editing window
DOWN navigate selection downwards in keybinding editing window
RETURN modify keybinding selected in keybinding editing window