from plomrogue.errors import PlayError, GameError
+from plomrogue.misc import quote
self.thing = thing
self.args = args
+ def _get_move_target(self):
+ if self.args[0] == 'HERE':
+ return self.thing.position
+ return self.thing.game.map_geometry.move_yxyx(self.thing.position,
+ self.args[0])
+
def check(self):
pass
class Task_MOVE(Task):
argtypes = 'string:direction'
- def get_move_target(self):
- return self.thing.game.map_geometry.move_yxyx(self.thing.position,
- self.args[0])
-
def check(self):
- test_yxyx = self.get_move_target()
+ test_yxyx = self._get_move_target()
if test_yxyx in [t.position for t in self.thing.game.things
if t.blocking]:
raise PlayError('blocked by other thing')
def do(self):
self.thing.game.record_fov_change(self.thing.position)
- self.thing.position = self.get_move_target()
+ self.thing.position = self._get_move_target()
self.thing.game.record_fov_change(self.thing.position)
if self.thing.carrying:
self.thing.carrying.position = self.thing.position
raise PlayError('cannot pick up oneself')
elif to_pick_up.type_ == 'Player':
raise PlayError('cannot pick up player')
+ elif to_pick_up.carried:
+ raise PlayError('thing already carried by a player')
elif to_pick_up.position not in reach:
raise PlayError('thing not in reach')
elif not to_pick_up.portable:
to_pick_up = self.thing.game.get_thing(self.args[0])
to_pick_up.position = self.thing.position[:]
self.thing.carrying = to_pick_up
+ to_pick_up.carried = True
class Task_DROP(Task):
+ argtypes = 'string:direction+here'
def check(self):
if not self.thing.carrying:
raise PlayError('nothing to drop')
+ target_position = self._get_move_target()
if self.thing.carrying.type_ == 'Bottle' and self.thing.carrying.full:
for t in [t for t in self.thing.game.things
if t.type_ == 'BottleDeposit'
- and t.position == self.thing.position]:
+ and t.position == target_position]:
raise PlayError('cannot drop full bottle into bottle deposit')
def do(self):
- if self.thing.carrying.type_ == 'Bottle' and not self.thing.carrying.full:
+ target_position = self._get_move_target()
+ dropped = self.thing.uncarry()
+ dropped.position = target_position
+ if dropped.type_ == 'Bottle' and not dropped.full:
for t in [t for t in self.thing.game.things
if t.type_ == 'BottleDeposit'
- and t.position == self.thing.position]:
+ and t.position == dropped.position]:
t.accept()
- self.thing.game.remove_thing(self.thing.carrying)
+ self.thing.game.remove_thing(dropped)
break
- elif self.thing.carrying.type_ == 'Hat':
+ elif dropped.type_ == 'Hat':
for t in [t for t in self.thing.game.things
if t.type_ == 'HatRemixer'
- and t.position == self.thing.position]:
- t.accept(self.thing.carrying)
+ and t.position == dropped.position]:
+ t.accept(dropped)
break
- self.thing.carrying = None
raise PlayError('cannot command this item type')
def do(self):
- from plomrogue.misc import quote
reply_lines = self.thing.carrying.interpret(self.args[0])
for line in reply_lines:
self.thing.send_msg('REPLY ' + quote(line))
def do(self):
if self.thing.carrying:
- self.thing.carrying.install()
- self.thing.carrying = None
+ t = self.thing.uncarry()
+ t.install()
self.thing.send_msg('CHAT "You install the thing you carry."')
else:
self._get_uninstallables()[0].uninstall()
raise PlayError('carrying nothing to wear')
if self.thing.name in self.thing.game.hats:
raise PlayError('already wearing a hat')
- if self.thing.carrying.type_ != 'Hat':
- raise PlayError('can only wear a hat')
+ if self.thing.carrying.type_ not in {'Hat', 'Bottle'}:
+ raise PlayError('can not wear the kind of thing you hold')
def do(self):
if self.thing.name in self.thing.game.hats:
remixer.accept(t)
break
else:
- from plomrogue.misc import quote
- self.thing.game.hats[self.thing.name] = self.thing.carrying.design
+ if self.thing.carrying.type_ == 'Bottle':
+ self.thing.send_msg('CHAT "Your attempt to wear a bottle on '
+ 'your head fails."')
+ self.thing.carrying.sound('BOTTLE', 'SMASH')
+ elif self.thing.carrying.type_ == 'Hat':
+ self.thing.game.hats[self.thing.name] =\
+ self.thing.carrying.design
+ self.thing.send_msg('CHAT "You put on a hat."')
self.thing.game.remove_thing(self.thing.carrying)
self.thing.carrying = None
- self.thing.send_msg('CHAT "You put on a hat."')
+
+
+
+class Task_SPIN(Task):
+
+ def check(self):
+ if not self.thing.carrying:
+ raise PlayError('holding nothing to spin')
+ if not hasattr(self.thing.carrying, 'spinnable'):
+ raise PlayError('held object not spinnable')
+
+ def do(self):
+ self.thing.carrying.spin()