"""Run game world and its inhabitants until new player input expected."""
from server.ai import ai
from server.config.actions import action_db
- from server.config.misc import calc_effort_func
+ from server.config.misc import calc_effort
from server.update_map_memory import update_map_memory
from server.thingproliferation import thingproliferation
id = 0
taid = [a for a in world_db["ThingActions"]
if a == Thing["T_COMMAND"]][0]
ThingAction = world_db["ThingActions"][taid]
- effort = calc_effort_func(ThingAction, Thing)
+ effort = calc_effort(ThingAction, Thing)
if Thing["T_PROGRESS"] == effort:
action = action_db["actor_" + ThingAction["TA_NAME"]]
action(Thing)