int main(int argc, char * argv[])
{
- char * f_name = "main()";
-
/* Declare hard-coded paths and values here. */
world.path_commands = "confclient/commands";
world.path_interface = "confclient/interface_conf";
struct sigaction act;
memset(&act, 0, sizeof(act));
act.sa_handler = &winch_called;
- exit_trouble(sigaction(SIGWINCH, &act, NULL), f_name, "sigaction()");
+ exit_trouble(sigaction(SIGWINCH, &act, NULL), __func__, "sigaction");
/* Open file streams for communicating with the server. */
exit_err(access(path_server_in, F_OK), "No server input file found.");
- world.file_server_in = try_fopen(path_server_in, "a", f_name);
+ world.file_server_in = try_fopen(path_server_in, "a", __func__);
set_cleanup_flag(CLEANUP_SERVER_IN);
- world.file_server_out = try_fopen(path_server_out, "r", f_name);
+ world.file_server_out = try_fopen(path_server_out, "r", __func__);
set_cleanup_flag(CLEANUP_SERVER_OUT);
/* This is where most everything happens. */
/* Leave properly. */
cleanup();
- exit_trouble(printf("%s\n", quit_msg) < 0, f_name, "printf()");
+ exit_trouble(printf("%s\n", quit_msg) < 0, __func__, "printf");
exit(EXIT_SUCCESS);
}