},
offset: [0,0],
map_lines: [],
+ selectables: [],
init: function() {
this.mode_chat.available_modes = ["play", "study", "edit", "admin_enter"]
this.mode_play.available_modes = ["chat", "study", "edit", "admin_enter",
} else if (this.mode.name == 'take_thing') {
this.log_msg("selectable things:");
const player = game.things[game.player_id];
- let selectables = [];
+ this.selectables = [];
for (const t_id in game.things) {
const t = game.things[t_id];
if (t.position[0] == player.position[0]
&& t.position[1] == player.position[1]
&& t != player && t.type_ != 'Player') {
- selectables.push([t_id, t]);
+ this.selectables.push([t_id, t]);
}
};
- if (selectables.length == 0) {
+ if (this.selectables.length == 0) {
this.log_msg('none')
} else {
- for (const t of selectables) {
- this.log_msg(t[0] + ' ' + explorer.get_thing_info(t[1]));
+ for (let [i, t] of this.selectables.entries()) {
+ this.log_msg(i + ': ' + explorer.get_thing_info(t[1]));
}
}
} else if (this.mode.name == 'command_thing') {
if (tui.inputEl.value.length == 0) {
tui.log_msg('@ aborted');
} else {
- server.send(['TASK:PICK_UP', tui.inputEl.value]);
+ const i = parseInt(tui.inputEl.value);
+ if (isNaN(i) || i < 0 || i >= tui.selectables.length) {
+ tui.log_msg('? invalid index, aborted');
+ } else {
+ server.send(['TASK:PICK_UP', tui.selectables[i][0]]);
+ }
}
tui.inputEl.value = "";
tui.switch_mode('play');