self.mode_play.available_modes = ["chat", "study", "edit", "admin_enter",
"command_thing", "take_thing"]
self.mode_play.available_actions = ["move", "drop_thing",
- "teleport", "door", "consume"]
+ "teleport", "door", "consume",
+ "install"]
self.mode_study.available_modes = ["chat", "play", "admin_enter", "edit"]
self.mode_study.available_actions = ["toggle_map_mode", "move_explorer"]
self.mode_admin.available_modes = ["admin_thing_protect", "control_pw_type",
'teleport': 'p',
'consume': 'C',
'door': 'D',
+ 'install': 'I',
'help': 'h',
'toggle_map_mode': 'L',
'toggle_tile_draw': 'm',
'drop_thing': 'drop thing',
'toggle_map_mode': 'toggle map view',
'toggle_tile_draw': 'toggle protection character drawing',
+ 'install': 'install',
'door': 'open/close',
'consume': 'consume',
}
'take_thing': 'PICK_UP',
'drop_thing': 'DROP',
'door': 'DOOR',
+ 'install': 'INSTALL',
'move': 'MOVE',
'command': 'COMMAND',
'consume': 'INTOXICATE',
self.send('TASK:DOOR')
elif key == self.keys['consume'] and task_action_on('consume'):
self.send('TASK:INTOXICATE')
+ elif key == self.keys['install'] and task_action_on('install'):
+ self.send('TASK:INSTALL')
elif key == self.keys['teleport']:
player = self.game.get_thing(self.game.player_id)
if player.position in self.game.portals: