From: Christian Heller Date: Thu, 20 Jun 2013 01:28:25 +0000 (+0200) Subject: Updated README on number of enemies. X-Git-Tag: tce~1208 X-Git-Url: https://plomlompom.com/repos/%7B%7B%20web_path%20%7D%7D/decks/%7B%7Bprefix%7D%7D/static/%7B%7Btodo.comment%7D%7D?a=commitdiff_plain;h=a1b7e560cbd272fd0d801d2f29fcb2480631e881;p=plomrogue Updated README on number of enemies. --- diff --git a/README b/README index beadb16..131866e 100644 --- a/README +++ b/README @@ -3,10 +3,10 @@ plomrogue plomlompom tries to build his own roguelike. Currently, it doesn't do much, apart from managing some example ncurses windows in a bizarre -fashion. You can move around a player and meet an enemy, but they don't -really fight. The map gets generated randomly. There is only one save -file (named "savefile"), and it gets overwritten each new turn. To start -over with a new world, delete it. +fashion. You can move around a player and meet three enemy, but they +don't really fight. The map gets generated randomly. There is only one +save file (named "savefile"), and it gets overwritten each new turn. To +start over with a new world, delete it. Install/run -----------